Posts in talks
Sound and Music in Computer Games

Mark Angus is an award-winning video game Audio Director and Linear Sound Designer. With nearly twenty years of experience working in sound, he has headed up audio on a number of projects, including the BAFTA winning Alien: Isolation. Over the years Mark has worked on over a dozen video game titles, including many AAA and Hollywood franchises, for companies such as EA, Sega and Microsoft, as well as having film and television credits to his name.

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Six Musical Paradoxes -

Striking a bell creates a beautiful resonance; it swells and then fades to silence. Bizarrely, we find the experience beautiful. Music really is so simple. Make things vibrate and enjoy the consequence, that’s it! Overanalyse it and miss the point? 

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